Description
The game is inspired by such classic titles as Quake and Doom, with the
emphasis on killing large numbers of monsters. The game is divided into
five chapters, each about five levels long. The player's objective is to
get through each level, from start to finish, by slaughtering hundreds
of monsters. One of the game's most important aspects is its diversity.
Each level presents a new location with various themes and art styles. The levels include castles, monasteries, an opera house, Venice, graveyards, and more. Monsters are also very different, with new ones almost every level. There are five "boss" levels where player fights a boss. The game presents an option to complete a special task each level, which results in the player getting a "tarot card", a rare, hard-to-obtain bonus. Each equipped card provides different bonuses for a small amount of time, like powered-up weapons or slow motion.
Each level presents a new location with various themes and art styles. The levels include castles, monasteries, an opera house, Venice, graveyards, and more. Monsters are also very different, with new ones almost every level. There are five "boss" levels where player fights a boss. The game presents an option to complete a special task each level, which results in the player getting a "tarot card", a rare, hard-to-obtain bonus. Each equipped card provides different bonuses for a small amount of time, like powered-up weapons or slow motion.
System Requirements
CPU:
Intel Pentium III 1.4 GHz or AMD Athlon 1.4 GHz
RAM:
384 MB RAM
DirectX:
DirectX 8.1
|
OS:
Windows 98
HDD:
1.2 GB of free hard disk space
ODD:
4X CD-ROM/DVD-ROM drive
Screenshots
Sound: | DirectX 8.1 compatible sound card |
Screenshots
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